Stage 4 predictions

Cryos

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Oct 15, 2017
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Does anyone want to share their predictions for the stage 4 combat rebalance?

My prediction is that walls will have their HP increased and their cost reduced, and wall miners will have their attack boosted to keep them competitive or rather necessary because every other unit will have a harder time tearing down walls.

I would suggest more but I want to hear what everyone else thinks for real, though I know I'll get a lot of "they'll buff defenders/EAs to 'make troop diversity better'" answers here anyway
 

Mountainking

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Aug 12, 2016
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I already can't 5* bases now with 4 cards...lol Can barely 2-4*. This will be TC snipe QV on high level bases when the full rebalance is made.
 

No Angel

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May 1, 2017
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Actually I would think that most crucial rebalance like walls and barrack troops would only happen at the last stage 😁
 

oddin

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May 17, 2018
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if the game got much garder, imagine how it will be when all rebalance stages are over....
 

SiuYin

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Jan 25, 2017
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All remaining building got 150% more HP
Armor Car got more DPS multiplier with Resource, so it can raid faster
 

Xabar

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Dec 9, 2017
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As announced, the next stage will change the HP of the buildings that were not touched until now. And they emphasized the wonders.
I think the hardest changes we can expect is if the advantages statistics, which gives every wonder, change.
 

FroggyKilla

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Nov 25, 2015
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I would love to see the Armored Car upgrade into Assault Vehicle, thereby reworking Armored Cars.
 

shukra

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Jul 12, 2017
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i think some of the less compelling wonders will be changed to be more interesting.
some wonders are just not comperable to the clear superior ones like versailles with the global flat life boost.
 

Manifesto

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Sep 26, 2016
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If the ''rebalance'' sticks to the current formula: defensive boosts will be increased 100%, Versaille radius will increase, Colosseum will spawn twice as many troops in half the time, Brandenburg disabling will not work on tank depots, and all wonder bonuses will renew after 48hrs.
 

sileepuppee

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Dec 5, 2017
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The tac heli will now fire missiles since the thumbnail looks like there’s a rocket launcher on the side anyway. There will be a new troop card that will surpass all others including the ele archer. It will be a hippo slinger, essentially a caveman riding on the back of a hippo that does crazy damage. The last is that they will add new animals that we can hunt down in the forest perhaps lions or squirrels. These are the things we have been writing about and yearning for according to what the devs have been so far. Also, this is much further down but when the space age comes around, there will be a crown spaceship. Essentially the crown ship but the difference is that this one causes your game to crash because of its animations.
 

heist

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Feb 20, 2017
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The 10 remaining people still playing the game will quit. Nexon will claim stage 4 was a huge success and an abandoned KA alliance will sit atop the leader board forever. Tin soldier will have to finally get a real job but will only be able to find work selling second hand cars.
 

Xabar

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Dec 9, 2017
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Only a few barrack and factory troops were not touched: tanks, assault vehicle, and Armored Cars. Except for those troops, I would not expect changes in another.
 

LordTywin242AC

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Aug 2, 2018
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I'm predicting....

1000 crowns for everyone

Fire breathing bunnies (5) for everyone

Free Crown Ship

10 Training And Tactics Blessing

And a biiiig apology from Nexon/BHG for messing up our game.
 
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