State of the Nations: August Edition!

Bobortvogel

Approved user
Joined
Dec 5, 2015
Messages
168
War replays were said to be on the way. It is very disappointing that there isn't even a mention.

Join Boots2Faces, an active and winning war alliance.
 

Veldan

Approved user
Joined
Apr 7, 2016
Messages
260
pff, #1 issue should be troop AI... I'm more than tired of half my army getting stuck on some random wall piece that totally did not need to be destroyed
 

Godly

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Joined
May 18, 2016
Messages
16
lmfao my alliance is hevens gate and didnt mean to offend u lmfao
 

Vixen

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Joined
Apr 23, 2016
Messages
843
You cannot offend an Aussie - it's impossible!! Will be past for a perv at some stage!
 

JahWerx

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Joined
Jan 26, 2016
Messages
25
ABSOLUTE WIN for quantity of emoji! However, quality is low - only 2... like Nexon's coders.
 

JahWerx

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Joined
Jan 26, 2016
Messages
25
So if this thread get read, taken seriously, and implemented, here are my thoughts:
1) Nexon is in this to make scrilla. More builders? unlikely. GRIND or PAY. I've got no fundamental issue with that. Haters gonna hate, but this is a business first and foremost, so I'm actually OK with that.
OK, that is out of the way... all the rest has been said already, but I'll weigh in on the priorities I see as important.
2) The top alliances take REAL PRIDE in beating other top alliances. The glory concept is GREAT, HOWEVER until the matchmaking is fixed, it's really a sad joke. So I'm not coming with the problem... everyone knows it - here is a simple solution: We all get 2 war attacks, so weight the TOP HALF of the alliance say 80% and BOTTOM HALF 20% for purposes of matchmaking. Stacking alliances will disappear readily when they realize they don't get the benefit of the Iron Age bases dragging them down, AND it will promote more balanced alliances across the board, which in reality, is what we have.
3) Eliminating cheaters. Solution: Already beaten to death - someone mentioned it could be done programmatically - yes, it could. do it. Ban them. Period. Full stop.
4) Stupid bug fixes... too many to enumerate. Crash on replays, Crash on war attacks, Crash on ... a lot. they are known, documented, etc. just fix em. BUGS HAVE BEEN GOING DOWN. thank you! Solution: hire GOOD coders, or don't LOAD them with new features. Focus on STABILITY and perfect user experience.
5) Disparity between the ages for multiplayer. I'm EA now, and the sheer force of air raids from IA is pretty tough when I've got NO CAPACITY to defend other than my towers. Just keep that in mind when introducing new ages. Solution: There should be a decent "loot penalty" for attacking down an age and a significant bonus for attacking up an age.
6) I used to think war replays was at the "top of my list"... I'm not so sure now. I kind of like the mystery of "how did that guy 5-star me?" or better yet, "How the heck did Jah 5-star THAT base" ;) Keeps people on their toes. Tight alliances will share tips and tricks, but the losers have to figure it out on their own. Solution: Keep it the way it is.
 

Bobortvogel

Approved user
Joined
Dec 5, 2015
Messages
168
What's the point of building a base when you are blind and can't watch it be attacked, can't watch your attacks again and can't watch alliance member battles. I'm only playing because I assume this will get fixed soon. However, I'm losing patience and confidence that replays are on the way. What a waste of a good game.
 

ColdestRage

Approved user
Joined
Jun 14, 2016
Messages
131
We have much more Ages to come, after Atomic will come:
Facebook Age
Snapchat Age
Insta Age
and so on..
 

Dommer

Approved user
Joined
Oct 19, 2016
Messages
3
Mid October, servers a mess, any September or October state of nations news?
 
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