not to brag or anything (Ok, maybe just a little)_ but I did request decoys a while back...
Very cool patch! Wish I had time to play more and take advantage
[h=2]Decoy Tech in the library[/h] 02-25-2016, 12:00 PM
Just had the idea for a cool new library Technology. The category would be decoy and it could have the following four techs,..
level 1: Decoy resource building - alllows you to make one of your resource building look like the vault and vice versa, only to attacking opponents.
Level 2: Decoy defensive building - allows you to make a barracks, stable, ballista or mortar look like any other building - and vice versa. Swap only appears when opponents attack.
Level 3: Decoy Walls - allows you to randomize the appearance of your walls - or change some so they look higher or lower lvl.
Level 4: Decoy Town Center - alllows you to make your town center look like one of your barracks and vice versa, only to attacking opponents. This could be a major advantage in WW defense and would mix things up in a fun way.
Could make it so true identity is revealed once a decoyed structure is attacked.
What do y'all think?
Join DomiNations U or Hobbit Zombies - either way you'll experience the three best things in life - "
crushing your enemies, seeing them driven before you, and hearing the lamentations of their caravan drivers".
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