We need heavy buff on offense side now, defense is overpowered

SiuYin

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Let's take a look on the buffs in both Offensive Side and Defensive Side, we can see that defense got much more buff compare with offense after Global release
to simply calculation. I ignore the University Effect in HP / DPS for both defensive and offensive side, assuming they cancel out each other

Offense:
Troop Size : +14.8%
+15 troop size in AA, 5 troops space from Lib

Troop HP: +39%
10% buff in GA, 10% buff in AA, 15% buff in CWA

Troop DPS: +39%
10% buff in GA, 10% buff in AA, 15% buff in CWA


But when we look into Defensive side, we can see much much more significant buff

There are 1 more tower (7 -> 8), 2 more anti- tank gun (4 ->6) 1 more machine gun (4->5) 1 more air defense (3->4) 3 more sniper tower (0-3) 1 more silo (0->1)
And all defensive building'HP is almost doubled from IA to CWA, same as DPS

Even we ignore the impact of hold the gate / last stand of generals,

We can easily get the conclusion: Defense got too many buff.

Per my experience, it is almost impossible to bring down a maxed AA base before CWA release, and now it is impossible(without almost) to get 5 star from a maxed CWA base

We need heavy buff in offense, say add 80 troop space, and some adjustment in troops' base HP /DPS

Otherwise, It is no way to deal with maxed Base
 

Quagmire

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If my game crashes mid-battle, it already takes over an hour to retrain my non-French army. Adding another 80 troops to train as well will be unbearable.
 

Blackthorn

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Nov 17, 2016
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The issue is having only “one” oil refinery. We have to set up our baces to protect from just a few raiders. If we had 2 or better yet 3 refineries it would change the whole dynamic of the game. If the creators gave out more oil, like in this new challenge who needs a few million in food. If that gave out 50k oil it would help every one out.
 

Blackthorn

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That could cut down the time using the university or library that just don’t want to.
 

Loonies

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At the top levels, most base attacks are five stars. How does that mean we have too much defense?
 

pckrn

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another 80 troops running around will also make crashes more frequent
 

Festivus

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LOL, a few months ago - before the missile silo came out - people were complaining that offense was too powerful and that defense needed a buff. Remember all those "nerf the British" threads and such?

It's fine as it is.
 

Horsepower

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The problem here is many attackers are spoiled. The game should not allow such easy 5 star attacks. War should be total stars won not all 5 star attacks. The troop card arsenal combined with EA’s has changes the game and spoiled many players into a mindset of thinking this is a 5 star attack game. Defense is perfectly fine. As a matter of fact it should be harder.
 

SiuYin

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I can do 5 stars up to lv 260 with 3d
but when level go to 270+, it is totally different story
 

KniferX

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To people who want even tougher defenses:

1) The game expects the players to get 5 stats everywhere to get the necessary resources. Diamonds, NTGs, events all require extensive 5 starring. This is a game about offense, and you already have a time tie breaker implemented exactly for the skilled playerbase to fight over.

2) Catering to a couple of skilled players on the forums about making the game tougher for THEM and/or balancing the game around the performance of top skilled players, combined with point #1, leaves the rest, majority of the playerbase, doing and contributing nothing.

As for my own opinion, the game defense outside of SH donations and the most topped out max defense is ...functionable, thinly balanced.
SH troops of higher age completely break pre-IA combat.
And the thin balance as it is, is just being kept due to the dominant power of the decoy tactic over other tactics. Switch that to 2 tactic slots and then you'll really see how far defenses have come, when you cannot shut them all down with 3-4 decoys only.
 

cos_pi

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To people who want even tougher defenses:

1) The game expects the players to get 5 stats everywhere to get the necessary resources. Diamonds, NTGs, events all require extensive 5 starring. This is a game about offense, and you already have a time tie breaker implemented exactly for the skilled playerbase to fight over.

2) Catering to a couple of skilled players on the forums about making the game tougher for THEM and/or balancing the game around the performance of top skilled players, combined with point #1, leaves the rest, majority of the playerbase, doing and contributing nothing.

As for my own opinion, the game defense outside of SH donations and the most topped out max defense is ...functionable, thinly balanced.
SH troops of higher age completely break pre-IA combat.
And the thin balance as it is, is just being kept due to the dominant power of the decoy tactic over other tactics. Switch that to 2 tactic slots and then you'll really see how far defenses have come, when you cannot shut them all down with 3-4 decoys only.

People are confusing war defense with multiplayer defense. In war there is still more score to make defense stronger. But for normal multiplayer battles, defense is way too strong to do anything meaningful.If you are not raiding dead bases, its almost impossible to gather good loot in multiplayer without suffering strong loses.

They have to work to decouple war bases with multiplayer bases.
 

SiuYin

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Don't be confused with your defense and maxed CWA defense

According Poland's site, there are less than 10,000 players above level 220, and bear in mind that, 220 is equivalent to mid global defense,

And there are only some hundred of maxed CWA players, but the problem is these players are almost unbeatable, if not absolute unbeatable

We learn from many top alliances, they are tired to fight with maxed base under the unfair defensive strength, it is not about skill, but purely pay to win
 

Manifesto

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I’m confused about the argument that defence is overpowered after AA. Of course it’s stronger, it’s nearing the end of the game, it’s supposed to be stronger. And as we upgrade to the higher levels we expect our defenses to get stronger. It’s only natural.
But defenses are not too strong. Yes, Global & AA players and even some CW players don’t do well against CW bases, but a high CWA player can 4-5 star me using generals, mercs, tactics, maybe cards. And this is exactly what I expect. I’m CW lvl245 and it shouldn’t be easy for someone to 5 star me BUT it can be done. And it should be an effort to do so.
If you’re high AA or CW and complaining that it’s too hard to attack I say it’s not. If you’re global/AA I say what did you expect when you attack higher bases? Seriously, be realistic!
Additional troops? No thanks. A few generals, mercs and even some cards thrown into the mix works for me when it has to.
 

Loonies

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To people who want even tougher defenses:

1) The game expects the players to get 5 stats everywhere to get the necessary resources. Diamonds, NTGs, events all require extensive 5 starring. This is a game about offense, and you already have a time tie breaker implemented exactly for the skilled playerbase to fight over.

This is not true. In MP, diamonds and NTGs are awarded for less than 5 star victories. Plus there are other ways to earn these resources (victory chest, voyages).

You can’t have both easy 5 star attack and routinely defend against 5 star attacks. It’s the same units and buildings both times!

The primary downside to getting less than 5 stars in MP is the time it takes to rebuild armies. My advice is don’t use your whole army to get less than 5 stars. Instead learn to use your units efficiently in MP.
 

Manifesto

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SiuYin, you’re frustrated that you can’t beat the really high bases?
That sounds exactly as it should be.
 

SiuYin

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I am tired to explain how difficult a maxed CWA base is
If you feel defense is too weak, just upload a replay you crash a 3d 270+ base.
 

Mountainking

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Agree Manifesto Defenses take so damn long it should be a minimum rewarding when its done. It should be challenging for an AA to kill a max AA def base or CWA for that matter. Just spamming OP decoys similar to hitting shit defensive bases just does not cut it. A minimum of thoughts is required.
 

Manifesto

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I am tired to explain how difficult a maxed CWA base is
If you feel defense is too weak, just upload a replay you crash a 3d 270+ base.
When I was 18 I did pretty well in an 18yr old tennis comp. So well that I was put into the under 21 competition the next year. Guess what, I only won 3 matches against older and more experienced players.
You know what I did? I DIDN’T complain about older more experienced players being better than me.
Why? Because I’m a realist and a grown up, even back then.

PS: the 3rd year I stayed in the under 21 comp and won most of my matches. That hard 2nd year was time well spent. Get the lesson?
 
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