Wynne D Fanchon
Approved user
- Joined
- Apr 19, 2017
- Messages
- 78
Had this idea because I love to upgrade my walls when I have long upgrads going. It is a bit tedious to have to keep a worker but sometimes I get left with 1 and use him to upgrade walls.
However, since the walls take 0 seconds to upgrade, I feel like it would be nice to just remove the need of the worker all together and just be able to upgrade the wall without the worker.
Benefits of this would be that players have something to do while their long upgrades are in progress. Obviously it doesn’t make the most sense but there’s a few things in this game that don’t require workers like Library and Armory research but it would be great if upgrading walls became one of those things.
However, since the walls take 0 seconds to upgrade, I feel like it would be nice to just remove the need of the worker all together and just be able to upgrade the wall without the worker.
Benefits of this would be that players have something to do while their long upgrades are in progress. Obviously it doesn’t make the most sense but there’s a few things in this game that don’t require workers like Library and Armory research but it would be great if upgrading walls became one of those things.