Hey everyone. We've improved how we calculate Glory in World War. The Age of the players in a War has always modified the amount of Glory won or lost, and with this update those modifiers have been changed.
The end result is that Alliances who sandbag (bring several low Age players to War) will now be earning substantially less Glory from victory. Likewise, if your Alliance loses to a sandbagging Alliance, you will lose a lot less Glory than before. In the long run, this means sandbagging Alliances will no longer be at the top of the leaderboard.
As mentioned in a previous post, we will continue to monitor this problem. We will look to make additional changes as necessary, such as potentially changing how Alliances are matched with one another. Thanks.
Please tell me this is just one of many changes, and that others are
already in the works. You are right in that glory has changed a bit. But, our last two wars we are facing very stacked teams (Force of Korea and Voodoo Nation), and they are both still able to earn 100-150 glory off of us despite mega mismatches. Force of Korea is top 20, and Voodoo Nation has >20k glory.....so 100-150 glory is not too bad for them (I think we have like 19k now). These are both examples of teams who would not be ranked at all probably if it werent for sandbagging, they are not forced, they just do it for easy matches, and the amount of glory they can win is still decent. This will not change the way they behave. They can either face stronger teams close to their level that they cannot beat, or they can get nearly 100% wins by forcing mismatches and get 100-200 glory at a time for a ~15-20% sandbag.
For your top tier teams (like 1D, UA, KA, GP, etc), they can go full weight but it means infinite wait times, and an almost guaranteed stalemate. Why would they ever choose to not sandbag if their goal is to remain high on the leaderboard, even if a sandbag only gives them ~100 glory. Its better than 0 thats for sure.
The one small good part of this change is you are right, we lose a little less....but the problem is it still rewards teams for sandbagging more than it rewards teams for not. I actually saw it work really well when we matched W.A.R., who had a 40% sandbag and only could gain 8 glory by beating us (we didnt let them have it tho!). But, a 15-20% sandbag is the most common use, and the glory has not changed enough that it discourages it, and that 15% sandbag is enough to completely destroy the matchmaking algorithm. (For context we have never used sandbags)
I do not mean to be offensive, because I actually believe these things are very out of your control, and I appreciate you coming to the forums despite the fact that the community has turned almost entirely toxic due to Nexon's lack of communication and action on a variety of topics. But, "we continue to monitor this problem and will make additional changes" is just crazy to say. Its been the hottest topic ever on your forums. It causes an absolutely miserable in game experience. Teams are crumbling left and right. And nothing material has been done in 5 months. And whoever thinks that sandbagging alliances wont be at the top of the leaderboard simply doesnt play in a top 100 glory team, or is completely oblivious to the current state of the game, it is the only possible explanation for that thought.
Please fix stalemates, fix the troop card garbage happening, and make punishments for sandbagging way harsher than they currently are.