Nb4powerup DomiNationsVigiles
Its so bad. Here is our current match. Im sure they are skilled players, but its ridiculous that this kind of match ever occurs. They have 5 out of rank bases(max atomic glitch), and a 3 person (just 12% sandbag). Their average level all in is 178, compared to our 175, actually seems fair by BHG's horribly flawed matching algorithm (I think anything within 10-15 is pretty fair). But, drop those 3 sandbags at the bottom, and their average level is 202. Yes, only 3 iron age bases drops their level by 24 lol. They go from max atomic level 235 in their 22nd spot, to iron age level 10 at their 23rd spot. Its an average difference of almost 30 levels in the normal bases. Anyone near atomic can tell you that a 30 level gap is absolutely massive, and when its the average gap of players, its absolutely insurmountable. There is no glory penalty for this terrible mismatch, they can actually win 700+ glory from us, something we've fought several wars to accumulate. But, I dont really care about glory or ranking, this is just about the least fun experience you can deliver to players, and its happening all the time with the current system.
We've played at an average of 200 and gotten matches in the past when we brought in others from friendly alliances, so it cant be matchmaking times causing problems. There is just zero incentive for them to go in full weight, when they could easily just get a match that is so imbalanced and not have to worry about troop tactics, strongholds, etc. This kind of level gap makes any tiny bit of strategy meaningless. Funny thing is, their sandbags are trash talking the top spending korean teams, Im guessing because they are frustrated with stronghold ptw changes (I am too, dont blame them there). But, while that makes them mad, there is clearly no problem in manipulating matches so you put other teams at a near 30 level average difference. Haha the irony.
But, BHG is ultimately the one at fault. They are the ones that have implemented a system that by far rewards this behavior more than any other. It doesnt reward battling peers, it encourages making sure you have manipulated your match better than your opponent. It is so much more rewarding for a team to sit talented players, and instead take iron ages created yesterday.
Its so bad. Here is our current match. Im sure they are skilled players, but its ridiculous that this kind of match ever occurs. They have 5 out of rank bases(max atomic glitch), and a 3 person (just 12% sandbag). Their average level all in is 178, compared to our 175, actually seems fair by BHG's horribly flawed matching algorithm (I think anything within 10-15 is pretty fair). But, drop those 3 sandbags at the bottom, and their average level is 202. Yes, only 3 iron age bases drops their level by 24 lol. They go from max atomic level 235 in their 22nd spot, to iron age level 10 at their 23rd spot. Its an average difference of almost 30 levels in the normal bases. Anyone near atomic can tell you that a 30 level gap is absolutely massive, and when its the average gap of players, its absolutely insurmountable. There is no glory penalty for this terrible mismatch, they can actually win 700+ glory from us, something we've fought several wars to accumulate. But, I dont really care about glory or ranking, this is just about the least fun experience you can deliver to players, and its happening all the time with the current system.
We've played at an average of 200 and gotten matches in the past when we brought in others from friendly alliances, so it cant be matchmaking times causing problems. There is just zero incentive for them to go in full weight, when they could easily just get a match that is so imbalanced and not have to worry about troop tactics, strongholds, etc. This kind of level gap makes any tiny bit of strategy meaningless. Funny thing is, their sandbags are trash talking the top spending korean teams, Im guessing because they are frustrated with stronghold ptw changes (I am too, dont blame them there). But, while that makes them mad, there is clearly no problem in manipulating matches so you put other teams at a near 30 level average difference. Haha the irony.
But, BHG is ultimately the one at fault. They are the ones that have implemented a system that by far rewards this behavior more than any other. It doesnt reward battling peers, it encourages making sure you have manipulated your match better than your opponent. It is so much more rewarding for a team to sit talented players, and instead take iron ages created yesterday.
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