Available: Update Notes for 2.5.x (iOS and Android)

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atramar

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There must be a serious problem with this new update since it takes forever to launch... I am looking forward to it so hopefully it comes soon.... :)

maybe they are looking into troop balance or working harder on unit AI...

wishful thinking... I know...
 

atramar

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as IT developer my self, I have unending faith in other developers trying their hardest to do their bests.

unfortunately, as a IT developer my self I'm also fully aware that CEO priorities are often not corresponding to what we think needs to be done and usually you must do what CEO tells your boss that must be done.
For example, I would love to work on project 'c', but currently finished work on product 'a', waiting for testers to come back to me, and project 'b' is next on my schedule since it'll bring more profit to the company. on a plus side, I have time to goof around on interwebs...
 

Magnifico

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Aw. Well, I got 10 out of 12 IA library chapters researched before the prices went up.
 

kgaskell01

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I think what nobody is thinking about is the effect these changes are having to the players who started (or are starting Later). I would have no issue with a level 140 industrial age player looting my level 118 enlighten age city IF the 140 level player had built his statistics using the same game parameters that are available to me.

The game is difficult enough to progress through for a player who can only dedicate limited time (~ 1hour a day), or limited timeframes (when not working, in school, or sleeping), and has a limited budget to spend on crowns.

What the recent changes do is reward the early adopters of the game while discouraging those of us who started playing later.
 

Texan

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Sep 5, 2015
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OS release is ridiculous new update that has block many if not all from being able to load game now. Myself and many others are blowing up posted feedback on review of app inn OS system we aren't able to play game due to app failure to load asset bundle. This should be priority to fix asap or this game will cause many to never return, when and if they get it fixed. Worse update release to date after playing for over 5 months seen lot bug issues this one tops them all.
 

anggatea

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Overall have to say it sounds good. The main things that need working on now are:

1. Medal System rebalancing
2. Force Close
3. Alliance Wars

will have to see how the AI has been improved before commenting on the AI.

Endril

I agree with you.. go work on it...
 

Endril

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Apr 12, 2015
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Thanks Angga,

Just hope that they pay attention to the feedback from the player base rather than state their reason and not listen to players comments.

I believe that Aurelius's idea of a minimum of 5 medals for 5 stars in combat and the medal reward being modified by the level difference is a solid system. The current system would still be used but have a few modifications to enhance game play rather than have players gain 1 medal at a time and then lose 39 od defence. Its a very quick way to lose your player base as they get frustrated.

Endril
 

john99

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Oct 20, 2015
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Ironangel Please change the name of this game from Dominations to Demolitions as with each update this once wonderful game getting worse and worse to play & getting itself demolished. Please tell us which language do you guys understand, as none of features we want you provide in the update so no point keeping a forum for feedback from us. What's more pathetic is what little good left in this game you are taking it away. Never expected this from team which lauds itself from the makers of Rise of Nations and Civilization. rip Demolition.... oopps Dominations !!
 

Jwinn

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May 13, 2015
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I had high hopes for this update. But alas, you guys have once again made things worse. The raider training time is too long. The troop AI & attacking wall posts is back to what it was a while ago. Engineers blow a post, rally on the CC, troops attack the post next to hole. You guys are awesome!
 

Tower

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May 7, 2015
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As Jwinn posted: The AI is worse again.... In two attacks yesterday I had my zappers blow up a wall, rallied on the TC and then had at least half my army attacking a wall next to the whole.
One battle I barely saved - the other one I lost.... 39 medals down the drain.

(NB: I am not a TC Sniper... I go for TC and resources.... with a mixed army).
 

Texan

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What part does this answer the question why many OS players cant access the game still for more 4 days from update?

Now add many Android players cant access game now, with great attention too fixing those issues that players able to play game.

What time frame has been made to fix this issue?
Or is the release of alliance wars more important, so players can fight 1/2 players able play game right now.

Forgetthis: thank you for your post agree with that
 

kgaskell01

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The negative effects need to include the downstream impacts of the change to the animal blessing. This change in itself has a dramatic negative impact on battle and defense in that it is now extremely difficult to purchase blessings and procure mercenaries. I refuse to now purchase trade good shipments ( which was how I generally acquired the diamond) until I have the required two diamonds; this means I either have save my diamonds and hope the are not the spoils of an attack, or spend them ( as I Do) on the weapon or fortification blessing. Since the change I have not been able to save or loot enough gold to acquire a SINGLE upgrade and I blame that entirely on my inability to field a completely filled mercenary camp and array of blessings, directly a result of destruction of the animal blessing. Even though I have completely maxed out enlighten economy, I have continues to backslide in both medal count and resources.

What does this mean? To a player like me, who only has limited windows to play and would only purchase $20.00 worth of crowns every two weeks, it has made what used to be a very enjoyable game into an extremely frustrating game, when more powerful opponents, who had the advantages ( now taken away from newer Players) a distinct advantage. I now find that I now spend less and less time playing, which means I will now spend less money on the game. Eventually it wall fall to wayside like several other games that I played that employed the same model of luring players in with what was a great fame and then making it nearly impossible for new players to rise to the top.

I know that Nexon / Big huge games is mining their players usage patterns - the had jobs posted for experienced data analysis employees a few months back. I would like for them to post real data defending the recent changes and how it improved anything about the game. Share the statistics about the purchase of shipments; blessings; mercenaries; crowns ( never going to happen).

Defend these changes, please. Tell us, your user community and your livelihood, how these changes, has drawn more players to the game.
 

Mwysocki63

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Jun 14, 2015
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New update stinks. Something is off. Now my attack strategy dosent work and my troops get slaughtered. Game always freezes up when I'm looking for base to attack causing unwanted troop deployment so I end up having to fight even though I didn't want to. Cost more for training blessing,dropped the % of effectiveness and increased troop build time! Yea great way to slow the game down even more and make it more boring!
 
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