No Angel
Approved user
- Joined
- May 1, 2017
- Messages
- 1,386
Appreciate how it's varied now, but here's some stuff I'd appreciate more,
1. If it has mercenary contract as reward, make all previous video chapters mercenary as well, not gold/food shipment.
2. If it has blessings as rewards, make all chapters blessing rewards as well. I kinda forget how it works (there are rewards differences among ages), but all starts with lower blessing first, for example start with gathering blessing, final reward is air training blessing.
3. If it has troop cards as rewards, make all chapters troop cards as well, starting with least popular cards, for example King Longsbowmen to begin with, finalized with Armored Cars army etc.
4. Museum storage rewards are ok, but I'd like to see final reward as random 5 star artifacts.
5. Speed Up rewards are ok, but I don't think Wall Manuals should be the last reward. People will stop watching on previous chapter. Reverse it as first video.
6. Recruits are OK, but starting from Global Age, it should be more intensified with Factory recruits, for example start with Machine Guns, then Commandos, finalized with APC or MRL.
7. Resource shipment rewards should only be available for beginner levels, as in Iron Age rewards. Final rewards could be troop cards or crowns.
This to balance and make video rewards "healthier" and "juicier". We all know that people skip them or just watch several stages.
1. If it has mercenary contract as reward, make all previous video chapters mercenary as well, not gold/food shipment.
2. If it has blessings as rewards, make all chapters blessing rewards as well. I kinda forget how it works (there are rewards differences among ages), but all starts with lower blessing first, for example start with gathering blessing, final reward is air training blessing.
3. If it has troop cards as rewards, make all chapters troop cards as well, starting with least popular cards, for example King Longsbowmen to begin with, finalized with Armored Cars army etc.
4. Museum storage rewards are ok, but I'd like to see final reward as random 5 star artifacts.
5. Speed Up rewards are ok, but I don't think Wall Manuals should be the last reward. People will stop watching on previous chapter. Reverse it as first video.
6. Recruits are OK, but starting from Global Age, it should be more intensified with Factory recruits, for example start with Machine Guns, then Commandos, finalized with APC or MRL.
7. Resource shipment rewards should only be available for beginner levels, as in Iron Age rewards. Final rewards could be troop cards or crowns.
This to balance and make video rewards "healthier" and "juicier". We all know that people skip them or just watch several stages.