DomiNations Combat Intel! v5.8 Update Notes

yemen

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Mar 24, 2017
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I am not intending to use trap blessings any more. The likely payoff has dropped enough that it is no longer worth while.

I am not going to redo all my traps just to accommodate a single blessing.
 

planqi

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Jan 13, 2017
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It really depends on what league you are in and how many resources you have stashed up on if you get attacked for 10% or not. I'll just have to wait and see how much of a difference it makes. I know for sure it will make the less than 10% attacks more annoying because my primary purpose for the blessing is to save me up to 3x 300k+ rearms.
 

planqi

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Jan 13, 2017
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I love the replay work and always welcome a new university leader. I appreciate the leader is another 'quick' one too :)

I feel the League Boats, Victory Chests, and Video Rewards are getting a little cluttered with things I don't want - especially higher level Victory Chests and League Boats. I'm in Kingdom II (Atomic) and just got my first Victory Chest after the update and was thankful it had oil in it (it was 13k oil, 1 Salt, 1 Tea). My hope is if the Things I Don't Want stay in the pool, at least give us more than three choices or make them more worthwhile: 1 Salt/Tea is totally worthless to me vs 13k oil (or evem 3M food/gold). I noticed the same 'national trade good pollution' in the League Boat rewards a few updates ago. When you hit the league where they become an option you see Diamonds (my preferred claim) much less.

Hmm, a side note, I have Spoils of War 3 completed (+1 trade good) - I guess it doesn't apply to national trade goods.
 

Tsamu

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Apr 29, 2016
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I was thinking the exact same thing! We need more choices for rewards. Do we need to start a campaign, like the one for the training blessing to apply to aircraft?
 

Quovatis

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Aug 29, 2015
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The +1 NTG research used to apply before they started messing with the servers. It's a bug they haven't addressed, and has been mentioned in other threads.
 

LordJestix

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May 12, 2017
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805
They should give us the option to reroll the rewards 1 time for free and 10 crowns for each additional reroll, never repeating the previous rounds rewards. So you get 3 new rewards to choose from, then if you do it again you could get one from the first roll but not from the 2nd.
 

MartinK12

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May 19, 2016
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379
Thank You for this update, I appreciate it. But still some things to consider ;)

1. Trap blessing - please don't change it. It's already expensive and if we have plenty of oil this blessing will be used up entirely in few minutes. No one asked for that so please don't get back to Your previous behavior "we change it to worse even no one asked for it" ;)

2. Challenges and now multiplayer replays - NOW THEY REALLY need separate tab in chat ;) Plus they don't have to be so big like they are now ;)

3. More storage for TGs in storehouse, especially NTGs - You don't need to increase them both at the same rate. IMHO storehouse space should be bigger for NTGs than TGs simply because they are harder to get and coalition NTG cost is very high. It's impossible to gather enough of them for 3 wars per week :( Maybe another Uni leader ;) Also NTGs can't be stolen so we might as well have more space in storehouse for them.

4. Missile silo needs more explanation - ie. if we have two groups of troops which one will be targeted?

5. Thank You for improving decoy tactic. Does this update fixes the lag from decoy tactic as well?

6. Collecting goods (TG, NTG) from inventory should allow us to collect 1 item per click and not all available items - no one wants to collect all of them at once.

7. "Troop tactic" is really stupid name - can't we finally officially change it to "troop cards"? Because that's what they really are ;)

8. Please give us more choices for victory chest, league boats and expeditions - to choose from at least 5, not 3.
a) Victory chest, league boats - game has so many different aspects that those 3 choices usually are not even close to the things we would like to get. And now it's the 1 choice from 3 rewards which are 3 from like a 200 available (resources, TG, NTG, blessings, troop tactics, mercenaries, recruits)? 5 choices would be more suitable.
b) Expeditions - as well - 5 choices would be more suitable and we should have access to all previous dock level expeditions. I upgraded my dock so fast with crowns that I didn't even had a chance to see all lower level expeditions.

Still, Big Thank You for the right direction :)
 
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MartinK12

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May 19, 2016
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379
BTW

Since we are on the right path for improving game player experience, fixing bugs, war replays, etc. can we start consider NEW MULTIPLAYER CAMPAIGNS like the one they have in:
1. Empires&Allies - campaigns with around 20 maps as a weekly events - with manually prepared maps like we have here in single player campaign. BTW great event with great player engagement and great rewards - go and check it.
2. Boom Beach - in example: operations where all players from alliance attack on the same huge maps as a collective. BTW great event to build greater and bigger community. Of course Boom Beach have plenty of great events that could be implemented in Dominations.

I'm just asking so we can have something different to do in this game except constant: raid, collect resources, wait few weeks for upgrade, repeat. Oh and 3 occasional wars per week which are basically the same as raiding ;) And all events in Dominations are the same - simply raiding :(

Adding next age, more resources, troop tactics won't fix the boredom problem which gets bigger after playing this game since the beginning :(

Not a complaint but an idea to make this game really great :)
 
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Quali

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Dec 22, 2016
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230
Don't mess with the trap blessing. It's expensive enough without it being triggered by as little as one trap under 10%.

What happens if you get hit by medal dumpers who might just happen to deploy on a trap or a few raiders and you get a few of them in succession? By the time someone comes along to hit your base proper you'll have no traps left active.

Most of mine are guarding my oil anyway - I have the rest behind the wall. I never understand exposed TCs with traps in front of them either....
 

Tiggo

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Aug 3, 2017
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  • World War replays allow both Alliances to watch the best attack made against each base.

    Only the best attacks or like in beta any attack?

answering myself: all attacks like in beta ^^ the sharing option is nice
 

BlindLuck

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Jan 14, 2016
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1
I have to agree, what in the world are these players talking about with the supply wagons donations? I have never known for the game to allow for the donation of the supply wagons in any troops donations other than perhaps the stronghold as a war donations with supply wagons card into stronghold maybe?
 

BlindLuck

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Jan 14, 2016
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I absolutely must agree with the trap blessing issue!!!!!......It's pretty much perfect as it is now and to change anything other than maybe lowering the cost of the trade goods needed for it is not a good balance or decision in my opinion. To many people who are doing medal lower (dumps) attacks and/or simply a quick raiding on oil and the like that will only trigger couple or even 1 and less than enough damage to trigger a peace treaty even, so we end up with multiple times we get attacked without any peace treaty and , now not even have the small assistance we had from traps to aid in defense if you are to change the way the blessing works for us now to the way you have said that it will be now. Uuuuhhrrr! ! ! ! ! ;-(
 

BlindLuck

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Jan 14, 2016
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I would love to see more with the campaign options as well if only individual ones, but any alliance multiple players options would be the bees knees for sure. ;-)
 

BlindLuck

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Jan 14, 2016
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I must admit that I'm on fence about the generalsame spawning even after destruction of the fort if not spawned already prior to its destruction. ...however, I am in agreement with the decision to have them spawning with loss of hit points at least if this is to be done. We will need to adjust the strategy for attacks considering this change.
 

BlindLuck

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Jan 14, 2016
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I wish to at least say I am very appreciative of your hard work in development of the replay systems and thank your teams hard work and all the effort to ensure that this is now a permanent part to the game.......tks truly so much for your hard work. ;-)
 

yemen

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Joined
Mar 24, 2017
Messages
680
The sharing option is broken. It shows attacks against the players usual base instead of war base, and becomes nonsense.
 
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