Is medal system or league rewards to blame for frustrations over getting raided?

Is medal system or league rewards to blame for frustrations over getting raided?

  • Medal system

    Votes: 4 66.7%
  • League rewards

    Votes: 1 16.7%
  • Both rewards and medal system

    Votes: 1 16.7%
  • Other

    Votes: 0 0.0%

  • Total voters
    6

Mythic

Approved user
Joined
Dec 6, 2015
Messages
194
Is medal system or league rewards to blame for frustrations over getting raided? Please explain why :)
 
Last edited:

Mythic

Approved user
Joined
Dec 6, 2015
Messages
194
I tend to think that its the league rewards that create all of the frustration about getting raided. If rewards were proper, everybody would settle into their proper medal range, and would be more properly dispersed among the medal rankings. As it is now, because low to medium medal leagues rewards are poor, it is preferable to farm the low medal range where more loot is available. So everybody stays at the bottom and the player distribution is positively skewed.
Also, since players would be more evenly distributed, there should be less 1/-39 grief as you should find more opponents with more medals available.
 
Last edited:

Mythic

Approved user
Joined
Dec 6, 2015
Messages
194
Many players like low medals because its easier to get resources to progress. That makes perfect sense! So if league rewards improved such that you could get more loot if you medal climbed? Would you? Then if more people climbed, the leagues would be more proportional, and therefore would be easier to find opponents worth more medals.
 
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