Redgar
Banned
- Joined
- Apr 9, 2015
- Messages
- 1,394
I already wrote about nations balance in my 'balance notes' topic, but now when nations can be changed, it becomes one of the top priorities together with economy balance. Not balanced game is a lack of choices actually and Rome together with overall 'attack' imbalance in comparison to defense/economy makes it the only smart choice, no matter how users want to be original. Just compare 10 extra troops power (and how much resources they may save if played smart) to 20-30Ks extra-resources Britain can give you daily. Now, when range of towers is increased, Britain's archers lost their hip too, so it rapidly became one of the worst nations or probably be the worst considering Greek's heavy knights buff.
This needs to be reworked.
Just to let you understand how much Rome is unbalanced, consider this:
- Having 12 extra-troops is equal to two mercenaries armies which cost 6 trade good each
- E.g. if you fight 20 battles a day, you get 120 of FREE TRADE GOODS a day! Each trade good costs 3 crows, so it is a 360 crowns worth daily boost. Compare it to other nation's benefits in crowns per day, e.g. 50-100K extra resources for Britain and you'll see the imbalance difference clearly.
- It is basic's of game design balancing to do such tests
- To get Britain on the level of Rome, stolen resources bonus should be increased from 10 to 20 times. The biggest imbalance here. Archers also need bigger health to balance increased range.
- Greeks waiting bonus should be in % and money returns applied to upgrades too
- French and German bonuses might be increased in range of 25-100%
- Japan needs to have Samurai unit stronger than Vandal and provide 20% bigger DPS compared to Rome legions (to balance health boost too). E.g. Rome 110 legions deliver X DPS, 100 Japanese Samurai deliver X + 20% DPS
This needs to be reworked.
Just to let you understand how much Rome is unbalanced, consider this:
- Having 12 extra-troops is equal to two mercenaries armies which cost 6 trade good each
- E.g. if you fight 20 battles a day, you get 120 of FREE TRADE GOODS a day! Each trade good costs 3 crows, so it is a 360 crowns worth daily boost. Compare it to other nation's benefits in crowns per day, e.g. 50-100K extra resources for Britain and you'll see the imbalance difference clearly.
- It is basic's of game design balancing to do such tests
- To get Britain on the level of Rome, stolen resources bonus should be increased from 10 to 20 times. The biggest imbalance here. Archers also need bigger health to balance increased range.
- Greeks waiting bonus should be in % and money returns applied to upgrades too
- French and German bonuses might be increased in range of 25-100%
- Japan needs to have Samurai unit stronger than Vandal and provide 20% bigger DPS compared to Rome legions (to balance health boost too). E.g. Rome 110 legions deliver X DPS, 100 Japanese Samurai deliver X + 20% DPS
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