New Troop, AEV

Mattwell

Approved user
Joined
Jan 11, 2016
Messages
15
Armored Engineered Vehicle
A heavily ​​​​​​Armour vehicle with 4 x the hp of the tank but a quarter of the attack, or less. This troops primary purpose is to soak up damage. It will also attract the missile silo to it.
Can either be deployed alone, but will be overwhelmed by troops if so, unless backed by planes.
​​​​This would allow main army to continue assault.
Or deployed in front of main army to absorb initial hits, but runs the risk of whole army grouping together and therefore vulnerable to being overwhelmed and easy target for silo.
D​​​oes not engage other troops, like Artillery. Targets any defence, like tank.
Troop capacity, say 15 to 20 units. Only need 1 or 2 of these units. Must be less than heavy tank.
Currently ​tanks hp is not enough against turrets and easily distracted by troops. Plus, with silo, can no longer protect lighter troops.
Global age and up.
 

Navalis

Approved user
Joined
May 31, 2016
Messages
493
Well, if indeed it is an 'Armored Engineering Vehicle' it ought to engage in breeching walls and disarming traps. Like an expensive combination of the Engineer & Crab Tank. That has merit.
 

melheor

Approved user
Joined
Sep 18, 2017
Messages
289
I don't think he meant any relevance to the Engineer unit by that name. This sounds more like a mobile decoy. It may be an interesting idea, technically that's what tank destroyer already does, but with much higher damage. I doubt Nexon will listen, however. The fact that they added a silo to begin without a unit to counter it implies that they saw a gap that needed to be filled, the fact that they're not doing any balancing to it or making any statements about it after over a month of player feedback implies that they're happy with how this gap was filled. The silo is here to stay, and we're unlikely to see a counter to it until at least CWA.
 
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