xGraves
Banned
- Joined
- Jun 9, 2015
- Messages
- 135
Well, only a few come to mind, so far -
Scanner sweep - A tactic that runs a full scan of your enemy's base (or just within a given radius) revealing all traps. Additionally, if this felt overpowered, the traps could only be revealed for 15 seconds or so. (Armory upgrades would increase the time by 2+ seconds each, and/or the scanner radius)
Decoys - A number of units, within the tactic radius, would be cloned in order to confuse enemy soldiers and defensive buildings. Cloned units do no damage and receive limited health. (Armory upgrades would increase the number of units, within the radius, that can be cloned. Similar to the betrayal upgrades)
...I'm sure there's an entire thread on this somewhere, but feel free to post any new/upgraded tactic ideas below!
Best.
Scanner sweep - A tactic that runs a full scan of your enemy's base (or just within a given radius) revealing all traps. Additionally, if this felt overpowered, the traps could only be revealed for 15 seconds or so. (Armory upgrades would increase the time by 2+ seconds each, and/or the scanner radius)
Decoys - A number of units, within the tactic radius, would be cloned in order to confuse enemy soldiers and defensive buildings. Cloned units do no damage and receive limited health. (Armory upgrades would increase the number of units, within the radius, that can be cloned. Similar to the betrayal upgrades)
...I'm sure there's an entire thread on this somewhere, but feel free to post any new/upgraded tactic ideas below!
Best.
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