As stated in the title, I noticed the Versailles slowing aura still works after you destroy it? Is this just my belief or are other people seeing this too? I blew up a Versailles and rallied elsewhere, but my guys looked really really slow.
I haven't built a GP wonder yet, should I be going for the Angkor Wat heal, Versailles HP + slow or the Taj Mahal trade good?
1) Taj doesn't seem like it will be too good until Industrial, when you can get a free flamepanzer merc everyday worth 3 diamonds and 7 wine for a total of 10 valuable trade goods (more valuable than leather and fur, that's for surE).
2) Angor Wat heal looks very large radius and strong with cavalry and generals, although mine aren't very high level yet.
3) Versailles 10% HP is quite good offensively, considering that the Lancer to Cuirassier upgrade itself, costing almost 6MM food, only gives around 10% bonus hp. 6534+594 HP from the upgrade. For non-cavalary units, the 10% hp is definitely more than any upgrade... Plus, as mentioned, the seemingly enduring effect of the Versailles slow even if it's killed, makes it like some super caltrops
I haven't built a GP wonder yet, should I be going for the Angkor Wat heal, Versailles HP + slow or the Taj Mahal trade good?
1) Taj doesn't seem like it will be too good until Industrial, when you can get a free flamepanzer merc everyday worth 3 diamonds and 7 wine for a total of 10 valuable trade goods (more valuable than leather and fur, that's for surE).
2) Angor Wat heal looks very large radius and strong with cavalry and generals, although mine aren't very high level yet.
3) Versailles 10% HP is quite good offensively, considering that the Lancer to Cuirassier upgrade itself, costing almost 6MM food, only gives around 10% bonus hp. 6534+594 HP from the upgrade. For non-cavalary units, the 10% hp is definitely more than any upgrade... Plus, as mentioned, the seemingly enduring effect of the Versailles slow even if it's killed, makes it like some super caltrops