Vote on the Poll: Demolitions should be bought back

Knewace

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Apr 13, 2016
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Demolition tactics are now at 85% reduced damage against resource building. Should it be bought back as it was before.

I want it back 100% like it was before and that was fun. Please vote on the poll. Votes are anonymous, no one can see who you voted for.
 
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Quovatis

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Aug 29, 2015
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Keep the 85% reduction for resource buildings, but increase the damage on other things. With 30% health bonuses on the buildings through university research, but only 10% damage increase on the demolition through uni, it's pretty worthless all around now. You now need 3 of them to take out a single building, and that's not worth it in any situation.
 

Radzeer

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May 2, 2015
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I would start using demo if it could destroy maxed walls in a small radius... honestly the tactic to be used on the oil ref is plain stupid as there are cheaper methods in resources and build times to get the same result.
 

Quovatis

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Aug 29, 2015
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Well, I was thinking more along the lines of using 2 of them to destroy a FC, or 1 for mortars. That's how it used to work, but now takes 3 for FC and 2 or 3 for mortars. Nothing meaningful can be destroyed with just 1 demo tactic any longer. It has no use. How many demo to destroy a bazooka tower? 6? lol
 

Manifesto

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Sep 26, 2016
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Why should the demo tactic be at different rates for different buildings? Different buildings have different HPs depending on how much or little they're upgraded.
You want to make your mills/markets/refineries less vulnerable? Then upgrade them.
The demo tactic should go back to what it was (or maybe nerfed about 20%) but it should be what it is - a one-shot explosive tactic.
 

Manifesto

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Sep 26, 2016
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My demo tactic is 2580 and I can destroy most mid-to-high level towers/ballistas/canons with one tactic - just not the Global or AA ones.
 

Persia

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Jan 31, 2017
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Why should the demo tactic be at different rates for different buildings? Different buildings have different HPs depending on how much or little they're upgraded.
You want to make your mills/markets/refineries less vulnerable? Then upgrade them.
The demo tactic should go back to what it was (or maybe nerfed about 20%) but it should be what it is - a one-shot explosive tactic.

Agreed - it's not like anyone is going to have enough to take down a town centre with its HP over 15,000, but the tactic of using it on oil refineries - if it can be called a tactic - was extremely annoying and disencouraged skilful play to get resources. I often saw them used on my defensive buildings pre-nerf; I think that they're worse than sabotages but still could be slightly viable if they were not nerves.
 
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