Why do the CWA armored cars troop tactic have fewer units than the enlightenment one?

Bootney Lee Fonsworth

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More Nexon math? Yes, they are far more powerful, that's beside the point. If I recall, you got 7 or 8 per card in atomic age. So why the nerf?
 

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Suleiman

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Hi there Bootney Lee Fonsworth ,

The Armored Car MK3 Army Lv 8 has few more troops inside than the Armored Car MK3 Army Lv 7, as the former has statistically stronger Armored Cars than the latter. This has been determined in consideration with game balance, but I'll also be forwarding your concerns to the Game Team to review this one.
 

Bootney Lee Fonsworth

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Umm, isn't that true of every card as you level up? Yet as far as I can tell this is the only one that reduces the number of units per card. Are you saying that 4 level 8 armored cars are somehow superior to 7 level 7 ones? That doesn't really make sense. I doubt the increase in dps/hp is that significant that it equates to a nearly 40% drop in raw numbers. Since I have no atomic variants to check it out though I'm going to have to wait on a crowd source here.
 
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Quali

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NxM_Suleiman Troops inside? Are we thinking APCs here? Can you explain what troops inside an armored car means please. Thanks
 

pckrn

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7 lvl7’s are much better than 4 lvl8’s
 

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No Angel

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Cold war peeps don't need too much boosts eh? 😜😆
Lucky being atomic for ages 😂
 

Bootney Lee Fonsworth

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So it's looking like approximately 36000 hp and 6000 dps per atomic troop card, in addition to having 7 individual units to target. VS. 24,000 and 4,000 per CWA per card with only 4 units to target. (It's eyeball math, folks, if anyone cares to crunch the exact numbers.)

So CWA players are ''rewarded'' with an over 33% reduction per card in value under the guise of that most implacable, ill-defined and nefarious of adversaries: Balance. Been awhile since it's claimed some scalps in such a hamfisted way.

NxM_Suleiman I realize you're working with what's given to you but that makes no sense. Can we just downgrade back to level 7 cards then?
 

sileepuppee

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They can say the numbers are better as a whole but the great thing about having more cars is having more targets that need to be dealt with. You could have one single super armored car (Which would be a tank lol but it won’t fall under tank category) with even better stats but it’s one single target that can shot down.
 

Bootney Lee Fonsworth

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Ah, but the numbers aren't even close to being better as referenced above. An over 33% reduction in DPS and HP per card. Each individual unit only goes up 800hp and 129 dps but there are 3 fewer of them. Should be an easy enough fix, but I won't hold my breath given the nonsensical response from official outlets.
 

Manifesto

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So it's looking like approximately 36000 hp and 6000 dps per atomic troop card, in addition to having 7 individual units to target. VS. 24,000 and 4,000 per CWA per card with only 4 units to target. (It's eyeball math, folks, if anyone cares to crunch the exact numbers.)

So CWA players are ''rewarded'' with an over 33% reduction per card in value under the guise of that most implacable, ill-defined and nefarious of adversaries: Balance. Been awhile since it's claimed some scalps in such a hamfisted way.

NxM_Suleiman I realize you're working with what's given to you but that makes no sense. Can we just downgrade back to level 7 cards then?
You're working on the assumption thar Nexon does things logically or have our best interests in mind.
Besides, they're entitled to change things anyway they choose, common sense doesn't have to be anywhere in the mix.
 
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