Aurelius...
Approved user
- Joined
- Sep 15, 2015
- Messages
- 423
Nexon/BHG,
Okay, enough with the poor AI. It's clear that some decisions you are making about troop AI are specifically intended to kill our troops.
(E.g. biplanes extending route to look for death, zeppelins taking the longest possible route and flying over towers and air defense, ignored rally commands, poor wall decisions, infantry and archers seeking out mortar death zones, generals running up to anti-tank guns...)
While I get that you want us to spend $ to rebuild troops, many of us can't do that, and long troop rebuilds are driving people away from the game. It's also just frustrating to watch troops make incomprehensible decisions while waiting for the next rally.
Okay, enough with the poor AI. It's clear that some decisions you are making about troop AI are specifically intended to kill our troops.
(E.g. biplanes extending route to look for death, zeppelins taking the longest possible route and flying over towers and air defense, ignored rally commands, poor wall decisions, infantry and archers seeking out mortar death zones, generals running up to anti-tank guns...)
While I get that you want us to spend $ to rebuild troops, many of us can't do that, and long troop rebuilds are driving people away from the game. It's also just frustrating to watch troops make incomprehensible decisions while waiting for the next rally.
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