World War Replays - Beta Test (6/13 - 6/27)

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Glacier

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Then again, if the cause of the no matching war scenario is from the war ranking fix along side the beta test, take that junk down now! Glory be in the wars and bhg is robbing us of it!!!
 

Kaiser Shag

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I have a question : why did the developpers implements WW replay but without correcting the wrong replay bug which exists since a very long time ?
 

sinner

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Having never before able to see how my war base does against attackers I can say I love the ability to see the attacks against and see what my allies are doing. Sometimes I was so amazed at how well they did in their attacks and now I will get to watch and learn from them. The ability to see what your defensed do against certain enemy troops is so nice. I did not know that my redoubt could shoot down a plane. This is one complaint that I will be able to take off my list of complaints and it is a big one. Thanks Nexon!
 

TinSoldier

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Interesting!
Thank you for the screenshot! Do you know if your Alliance members were using the same type of device (Android-to-Android or iOS-to-iOS)?
 

SebQuattro

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Cons: Enemy alliances are now tipped off about our trap placements and troops hiding in our town centers.
I don't think it's a con, I think it improves the team aspect of the game. An alliance should have to work together as a team to win. It will also promote chatting in alliances about how to attack etc which is good for the social side. It shouldn't be just a bunch of players doing individual attacks.
 

Adriano Chagas

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Tested my last 2 war attacks and went exactly as they did in game. I also like how I can select whos replay you want to see.
 

KniferX

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I am very pleased with the war replays. My personal experience in 2 wars is that my 4 attacks were reproduced accurately. This has really been long due.
There is a short spike of lag after I get out of a war replay, and my base looking funny and loading up in front of my eyes, but otherwise, nothing game-breaking.
 

EzRex

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I have been experiencing really bad connection ever since the war replays beta update. It was not like this before, but then again this always happens with most new updates. I'm too scared to attack because of that dreadful yellow spinner which could screw up my attack.
Anyone else experiencing more lag than usual?

Overall, it's a cool feature and now everyone can see my mistake of an attack. So far, I've done one attack and it recorded it pretty well.
 
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BobbyZA

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May 20, 2016
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Looking good guys. Well done. Our alliance is really appreciating the replays
 

TinSoldier

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Hi @Shakerdate !

Would you be able to share a screenshot? That could help understand the issue in more detail.
Thanks!
 

Kambodia

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Jan 24, 2016
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You're right! It's a pro for my alliance to see everyone else's traps but a con for other teams to see our traps. I'm unfair. Lol
 

Kambodia

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I gaffawed about the dreadful yellow spinner. Yes, I've been experiencing a lot of lag since the last update before the war replays.
 

RodneyNorris

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Oct 2, 2016
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Not sure what your talking about. I am currently in a WW and was attacked. I was easily able to watch the replay of the attack against my WW base. There are many reasons to want to view the replays... The biggest being that without it... Quit frankly you are just guessing if your war base is good or not. Ever since WWs came out I have had my alliance make their war bases in a town slot and copy it over. This allowed us to switch the town base to the war base layout to review attacks against it to expose the weaknesses of it. Like I said before... If you had not done that previously then you were simply guessingvand hoping you had a strong base layout with minimum weaknesses. The community has been asking for this feature forever. Now that it is finally here it seems just like every other feature we wanted that comes out, there are simply one denouncing complaint post after another. Great job finally getting this feature to us Devs!!! Hopefully you can get reports of potential bugs that you might be able to fix rather than endless complaints.
 

RodneyNorris

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Not sure what your talking about. I am currently in a WW and was attacked. I was easily able to watch the replay of the attack against my WW base. There are many reasons to want to view the replays... The biggest being that without it... Quit frankly you are just guessing if your war base is good or not. Ever since WWs came out I have had my alliance make their war bases in a town slot and copy it over. This allowed us to switch the town base to the war base layout to review attacks against it to expose the weaknesses of it. Like I said before... If you had not done that previously then you were simply guessingvand hoping you had a strong base layout with minimum weaknesses. The community has been asking for this feature forever. Now that it is finally here it seems just like every other feature we wanted that comes out, there are simply one denouncing complaint post after another. Great job finally getting this feature to us Devs!!! Hopefully you can get reports of potential bugs that you might be able to fix rather than endless complaints.
 

Bibiq

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Jun 14, 2017
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Please stop the world war reply.:mad: We spent a lot of time to build up our base. Thinking and testing all the tactics. This is our cope right ! However the opponent can easily to see all our tactics and attack strategy. Think if the opponent only send one of their teammate to test the base they cannot attack successfully. Then learn from the reply. They will know where is the Trap, what will come in the stronghold and the Town Center. Then DomiNations is no more FUN!! :(
 

repulsesam

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May 22, 2017
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This functions is good. However, it is a lot better if not everyone can see the replay. If it can be like the multiple play which only can be replay by the one who attacks and who is attacked. Reason is some high end players might spent a lot of time in attack strategy and don't want others to see their secrets. Another reason is for the bases which arranges very good traps. If someone attacks and the rest can see where the traps are. It will be unfair for that base.
 

LordJestix

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This functions is good. However, it is a lot better if not everyone can see the replay. If it can be like the multiple play which only can be replay by the one who attacks and who is attacked. Reason is some high end players might spent a lot of time in attack strategy and don't want others to see their secrets. Another reason is for the bases which arranges very good traps. If someone attacks and the rest can see where the traps are. It will be unfair for that base.

Traps are easily discussed in what ever communication platform an alliance uses.
 

Master Contrail Program

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Digging the war replays. Though I can see both sides. It's nice not to have to wonder if the opponent is smashing a base with card spam or cheats. However, I predict a lot of decoy spam and switching to Brandenburg Gate after seeing how obnoxiously effective that combo is for the first time. So there's the hidden strategies part. It's laughable that sab/protect/betrayal were nerfed when that's allowed. May as well reap the benefits though.

A bittersweet revelation for sure.
 

LordJestix

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Digging the war replays. Though I can see both sides. It's nice not to have to wonder if the opponent is smashing a base with card spam or cheats. However, I predict a lot of decoy spam and switching to Brandenburg Gate after seeing how obnoxiously effective that combo is for the first time. So there's the hidden strategies part. It's laughable that sab/protect/betrayal were nerfed when that's allowed. May as well reap the benefits though.

A bittersweet revelation for sure.

soon war tactics will fill 4 spaces except for heal and barrage, those will stay 1 space since they suck.
 
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