BDS , TinSoldier
First needs to remind you it's a request for MP (however am not completely agree with it but it's vital for MP)!
After Winter rush event most of the players now have their Missile Silos!
Now it's the time to ask why Missile Silo should not require any cost to rearm after been attacked? but Bunker does?
Help me to understand the purpose of consuming cost by bunkers, is it because its very dangerous? Well Missile Silo is the deadliest and dangerous one now!
Already we have to use troops cards in WW, so this request does not effect on your project (P2W)!
It is a fair and vital balance to MP:
Missile Silo must require cost (different costs) to rearm based on it have been destroyed, attacked and/or the number of missile it has used!
Or if Missile Silo suppose to stay without any change then two things should be happen:
1) reducing tactics training time
2) reducing costs for merc camp to use in MP.
Please Like and comment to force them listen to us! as they advertising it everywhere that they doing...we will see again its advertising or not!
And please let's this campaign be positive and avoid leave irrelevant comments such as don't cry or just use HT (we know you're pro and maxed AA, but most of us are not)! If have this purpose just vote for YOU ARE OKAY WITH IT and then leave here!
Please help this campaign work!
TinSoldier , let's us to know how much your team cares about!
First needs to remind you it's a request for MP (however am not completely agree with it but it's vital for MP)!
After Winter rush event most of the players now have their Missile Silos!
Now it's the time to ask why Missile Silo should not require any cost to rearm after been attacked? but Bunker does?
Help me to understand the purpose of consuming cost by bunkers, is it because its very dangerous? Well Missile Silo is the deadliest and dangerous one now!
Already we have to use troops cards in WW, so this request does not effect on your project (P2W)!
It is a fair and vital balance to MP:
Missile Silo must require cost (different costs) to rearm based on it have been destroyed, attacked and/or the number of missile it has used!
Or if Missile Silo suppose to stay without any change then two things should be happen:
1) reducing tactics training time
2) reducing costs for merc camp to use in MP.
Please Like and comment to force them listen to us! as they advertising it everywhere that they doing...we will see again its advertising or not!
And please let's this campaign be positive and avoid leave irrelevant comments such as don't cry or just use HT (we know you're pro and maxed AA, but most of us are not)! If have this purpose just vote for YOU ARE OKAY WITH IT and then leave here!
Please help this campaign work!
TinSoldier , let's us to know how much your team cares about!