April 2017 Design Spotlight

Veldan

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Apr 7, 2016
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260
The interesting thing about this is, I have never yet heard anyone complain about tactics being a problem, yet Nexon chooses to 'fix' this. Could it be that the game play (offence over defence) is something that is seen as an issue on the Asian server? The only way I can see to beat the sandbaggers is to up your game and 5* people much much bigger than you are. Mostly it doesn't work, sometimes it does, and it feels great! As a mid IA, I can 5* atomic if I execute it perfectly, using tactics and air and pray that the AI hasn't been on the wacky tabaccy. To take that away would completely ruin the game for me, not to mind making our biggest problem (sandbagging) a whole lot worse.

The issue here is that you're not supposed to be able to 5* atomics as mid IA. That makes defenses meaningless and shows there's something wrong with the game.

Also, in the end, what people are angry about is sandbagging and not the tactics change itself. I do hope that sandbagging gets addressed properly at some point, but I also welcome the reduction of sabotage spam. Now I can upgrade my defenses and feel good about it again.
 

Mountainking

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Aug 12, 2016
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Veldan I would whole heartedly agree with bringing only 2 TACTICS to ww and even limiting tactic troops to 1. This will separate the real crafty talented players from the average to the mediocre and the downright atrocious baggers and wallet warriors. But DO FIX that bagging stupidity first. This change is like establishing bagging as the standard. Why do in a WW with 2+1 mediocre tactic and lose when you're going to face AA/GA baggers?
 

WARRIOR X

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Oct 14, 2016
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149
Can't wait when they have sales on sabo and protection. Just like troop tactics. It's all about how to make more money to them.
 

Angel forever

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Aug 3, 2016
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The time has come :-(

I am shocked to see the new tactics change. As much as I think this could be good for the game it means event cards are now the only way to 5* a base in war. As a now random buyer I see that the cash cow of this game is going in a different direction. I understand the reason to make money. But as I can't afford to buy cards at the rate I will need to in order to 5* bases in war. Once my cards are exhausted I won't be buying any more. I would buy cards when the deal was right and when I only needed to use them here and there. But needing them all the time is to much. I will regret to say this but this new patch has forced me to realize the amount of money I have put into this game. It has also showed me I can't afford to play this game any more. I enjoy winning but not at the cost of my family friends.

There is more to life then games. And as one might say. The full time worker that fills your pockets. Is forced to either spend more or lose more wars. I will take the lesser. This however does not mean I won't play the game but it does mean I won't be reliable to my alliance as much as I once was. I'm sorry the game is going in this direction.

I do feel this is the right choice to limit the amount of over powered tactics. But I will not at no point spend a dime moving forward in this game. This has been a great game. And I hope you guys make enough to keep it around as long as possible! But this game has reached the amount I am willing to pay.
 

WARRIOR X

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I'm with you there!! All we asked nexxon was to fix sandbagging... that's it, nothing more nothing less.. we didn't say anything about tactics...
 

Gobbledeegouk

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Oct 5, 2015
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I am here out of genuine concern for the game, the alliance I love & its future. This change to tactics is absolutely rediculous! I've played this game for 2 years now. Run an alliance the whole time. We fought in WW since day 1. We are honest players, no cheats, no sandbagging, some pay to play, some don't. We work very hard to upgrade, plan & attempt war attacks. From our 220 Atomics to our Gunpowders, the tactics we have & use now barely keep our head above water. I don't know where you get this idea these tactics are unfair or OP. Being a leader of an alliance, I have trained many allies. Reducing the sabotage alone will make what is already unfair war to IA & lower extremely discouraging. I have stuck through this game through countless cheaters that dominated over a year ago. Do you know what its like to be paired with an alliance at war that stacks buildings on top if other buildings, hiding extra wonders, 2 TCs and the piles of gold. And sandbagging let me tell you we take our licks from those jerks and play on. But this tactics change is serious! I've seen games make changes like this that ruin them. To clarify, I mean ruin your company from a bad decision driving your players away...your paying customers. My allies lead lives and want a few minutes to enjoy the game. Those tactics are crutial to surviving PvP or war attack. They take hours to train. I can not stress enough how much if a bad idea this is. Listen to your audience that is posting here, FB & elsewhere.
 

Horsepower

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Aug 26, 2016
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440
Are you now considering quitting Dominations?

With the recent Nexon announcement about changing the tatics, are you now considering leaving the game? It's evident that every change or additions Nexon makes to Dominations is geared to generating additional income for the company. Dominations has become a pay to play game. The tactics change is the last straw as many players are simply fed up with the obvious greed displayed by Nexon. While we have sandbagging, stalemates, matchmaking, crashing and numerous other bugs, Nexon continues to ignore the obvious in order the gain more revenues. The troop card sales have become ridiculous while players are becoming fed up.

What At happened to the fun game we all use to know? Nexon, you're causing your own slow death with this game. If you don't retract this tatics change you will surely see many leave this game. You're advised to fix the many problems in this game and not by installing new vehicles for profit generation. We're not stupid. We see your motives.

Many are now fed up. Don't ignore it.
 

S_How

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Oct 22, 2015
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I do not think it is possible even with troop cards for an Industrial to take out a complete atomic defense with all atomic buildings and decent uni, and its not accurate to assume this happens frequently even though people like Nikki have some great attacks. The fact is, even the most advanced of alliances will tell you, in atomic, offense vs defense is fairly balanced at the moment. Only troop cards can really throw it off a little.

Veldan, I try not to be offensive, but I believe you are the highest age player in your alliance and you are industrial. Because of this I think you lack perspective to make these absolute comments on this topic. Most of us actually felt the game was pretty good up through IA. But it has gotten crazy in global/AA. If you want to protect the game you like and be able to enjoy it in the future, please try to see things from other angles or consider the opinions from those who experience it.
 
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Mountainking

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Aug 12, 2016
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767
Yes, it is something I am seriously considering if sandbagging does not get fixed soon and they do go ahead with this tactics BS. I can't care less about replays. Bagging is the worst thing in the game.
 

Wendy

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Aug 8, 2016
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200
this will make sandbagging spread even more. we just managed to stalemate every fracking sandbagger we meet after months of struggling and you change tattics? why? because you want us to use different tattics? cmon let's be honest at least and say you want us to buy troop cards..well guess what? we never bought them and never will.
the reason players don't use many of your stupid features is that they are useless.
What will you do next? force us to spend workers on the dock because nobody use the stupid dock?
force us to switch to pyramids because acropolis is the only classical wonder people use?
The reason attack is stronger than defense is it takes 3 months to be maxed atomic attack from iron age, and it takes 3 years to be capped defense. Simple.
tiebreaker for stalemates was enough to stop sandbagging imho, now is another useless feature.
Come on nexon do you even play your own game? come to our alliance to see the kind of wars we are forced to play, the kind of efforts it takes to stalemate a team where 10 players are defensively better than our stronger one, and tell us attack needs to be nerfed

Please reconsider.
 
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umpirerob

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Apr 7, 2017
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Instead of screwing with tactics, just eliminate rifles from shooting over walls. I'm British and this alone would significantly change my troop mix. Apparently, your walls only stop midgets if you can kill enemies on the other side from level ground.
 

SebQuattro

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Aug 19, 2016
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163
What should disturb Nexon is the number of 'inactive' bases with Luxury Estates. I'm coming across quite a few in the 1,900 to 2,000 Global Age medal range. Those are players who have and were prepared to spend money on the game, but have quit. As they were Global or Atomic, it also meant they invested time into the game too.
 

S_How

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Oct 22, 2015
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688
I agree, the changes in this update will be the nail in the coffin for alliances that dont sandbag. There has never been an update that rewarded it more. Its crazy. Dominations will go down in history as the only game ever to reward teams for playing undeveloped alts rather than building teams of talented players and using them lol.
 

Andrewdsz

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Apr 8, 2016
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Tactic change? The most ridiculous update of all time.

Whatever is more effective got nerfed to the bone, is this how balance works? Without SAB it is impossible to get through any defenses if the enemy base is superior, so whoever has a better build win no skill involved. Most retarded update of all time. And now Brandenburg gate becomes an requirement, British becomes requirement,no characteristics at all.
 

SebQuattro

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Aug 19, 2016
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Dear Nexon,
What I don't understand is, why now u want to balance the offense defense issue?
Because you have a handful of players who buy huge amounts of troop tactics, they must have Nexon's ear and are complaining the game is too easy. Nexon has seen the data from those players attacks and decided that offense is massively overpowered.
 

JNation

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Oct 22, 2016
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146
I find myself on both side of this tactic change. I can see this as a potential change to add a challenge to the game but I also see this a flat out stupid idea. The potential is that 5 starring a base should be something of a well thought out plan or strategy. It shouldn’t be something as simple as if you had a big enough army but if you played the battlefield right. However, this should be the case if you are going against someone of equal strength as you, and as it stands, that simply doesn’t happen. I am constantly matched up with others that are 30-40 levels higher than me in war and considering that I am the top member in my alliance those bases will have to be my targets. But im not alone, the rest of my team suffers that same situation and I absolutely hate it when my enlightenments have to face a global. This tactic changes will separate the skilled attackers to the unskilled attackers but it does nothing to address the issue of the mismatches and sandbagging. I would be fine with this change if you fix the matchmaking first. If I had to attack my on base uses the limited tactics I think I could pull it off, but not someone who is two ages and almost 40 levels higher (which is our current war).
I honestly would for go any other update for now if you made it your number one priority and invested 100% of your efforts into fixing matchmaking.

Lastly, your concern with regard to tactics is that people simple do not use the other tactics (barrage, heal, demo). By changing the spaces that sabotage or protect takes up, DOES NOT encourage the use of the other tactics. If you did a community vote on which tactics we could do without, I am positive that barrage will be at the top of the list and following closely heal would too. They are simple not useful, and increasing the spaces of the others, doesn’t make them useful either. Either make them more useful/effective or give us new tactics. But before you do any of that, please, please fix the matchmaking.
 

S_How

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Oct 22, 2015
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688
Perfectly said. I'd be willing to try and see the good in it, if the game werent already putting my team at such a disadvantage nearly every single war because of sandbagging.
 

JNation

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Oct 22, 2016
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Thanks for reading! At this point of time i just feel like I'm talking to a wall. I guess thats the one thing all of us share in common.
 

Quovatis

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Aug 29, 2015
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I know I'm the minority here, but I don't think the tactics change is all that bad. It will certainly make us change our strategies and make 5-staring a tough base nearly impossible. That's actually fine with me. Defense should be worth something. In Clash, a perfect score on a base is quite an achievement...not so much here. However, what I don't like is that it limits your choices. Brandenburg gate has gone from an option to a requirement. With so few tactics, the blitzkrieg tactic is a must-have now. I would have preferred that the sabo length be reduced significantly instead of making it cost 2 tactics, and then buff the other tactics so they are more attractive alternatives. It would have a similar affect on gameplay, but keep other options on the table for players.
 
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